|
Post by alpine on Nov 8, 2024 15:47:10 GMT -8
I'm currently working on a front bumper, and I couldn't find any good textures for indicators so I decided to make my own. It's almost done but now I need to know how to add normals to make it more realistic pic: imgur.com/a/eKcO8Z3
|
|
|
Post by auroral on Nov 8, 2024 20:22:32 GMT -8
It's possible and should be done in the materials tab, where you adjust smoothness and emission ETC, look for the "NormalMap" and drag your normal map PNG on to it.
|
|
noisy
I̸̧̘̭̬̰̼̮͔̣̮̔̽Ţ̸̛̘̰͎͎͉̙̤̬̞̑̽̅̀̆̽͊'̴̤̭̪̉̏͒̽̇̈́͗ͅS̵̗̺̱͂͛̍͂̿̓͂̕ M̸̬͎̰͔̼͙̭̌Ę̴̢͖͈͎̣́̀͗̃̀̌̂͠ͅ
Posts: 120
|
Post by noisy on Nov 8, 2024 20:32:34 GMT -8
It's possible and should be done in the materials tab, where you adjust smoothness and emission ETC, look for the "NormalMap" and drag your normal map PNG on to it. Adding onto this, when you import your normal map texture, remember to set it's type to Normal Map.
|
|
|
Post by alpine on Nov 9, 2024 10:20:29 GMT -8
It's possible and should be done in the materials tab, where you adjust smoothness and emission ETC, look for the "NormalMap" and drag your normal map PNG on to it. It's possible and should be done in the materials tab, where you adjust smoothness and emission ETC, look for the "NormalMap" and drag your normal map PNG on to it. Adding onto this, when you import your normal map texture, remember to set it's type to Normal Map. thank you guys, worked very well but when I take photos using the game camera the normal maps dont work and when I press F12 they work, why this happens?
|
|
|
Post by alpine on Nov 9, 2024 10:20:51 GMT -8
|
|